Lighting Artist
Union Visual Effects
Date: 12 hours ago
City: London, England
Contract type: Full time

We’re looking for a Lighting Artist to help create photoreal lighting and rendering work that seamlessly integrates CG with live-action footage. You’ll work closely with the Lighting Supervisor and wider CG team to deliver visually stunning and technically accurate shots for film and high-end TV projects.
What you’ll do:
Light and render assets and shots in Houdini, matching real-world lighting and ensuring CG elements integrate seamlessly into plates
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Assemble and manage scenes with characters, environments and animation for rendering -
Perform basic compositing to ensure a clean, accurate handoff to the 2D team -
Collaborate with Supervisors, Leads and Production to problem-solve, meet deadlines, and maintain consistent shot quality -
Mentor junior artists, contribute to internal documentation, and support a collaborative, inclusive team culture
Anticipate and troubleshoot technical or creative challenges and proactively flag any issues
What we’re looking for:
Proven experience lighting for visual effects in Houdini, Maya or Katana
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A solid understanding of physically based rendering with Arnold, Renderman, VRay or similar -
A strong artistic eye with an excellent understanding of light, colour, form and composition -
Ability to work methodically and collaboratively, taking and applying feedback with professionalism -
Experience in scene assembly and rendering for both hero and crowd shots -
Familiarity with Shotgrid or similar production tracking tools
Bonus: knowledge of Python or MEL scripting
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