Graphics Engineer
Radical Forge
Date: 4 days ago
City: Middlesbrough, England
Contract type: Contractor

Our Mission
Radical Forge is a Middlesbrough, UK-based developer that has provided co-development services on a range of AAA and indie titles. In 2021, the company created its first original IP, 'Brightpaw', which Rogue Games published on PC, Nintendo Switch, Xbox One/Series S/X, Google, and iOS. The studio is currently working on the much-anticipated silly, physics-based, sandbox farming game, 'Southfield'.
Since its beginnings in 2017, the company has grown to over 60 incredibly talented, collaborative, and creative individuals. We are the sum of our skills, passion, and, most of all, our people. We firmly believe that treating individuals with genuine respect, understanding, and kindness creates a welcoming culture that allows creativity to thrive and for individuals to join together to create games they are genuinely proud of.
Your Mission
The role will initially be a 12 month contract with the potential to extend after this.
Interested in the job but don't feel you match the criteria? If you feel passionate about this role or joining the Radical Forge team we would still like to hear from you! We value our company culture, and we’re always looking for creative individuals from a variety of backgrounds to join our team!
Radical Forge is a Middlesbrough, UK-based developer that has provided co-development services on a range of AAA and indie titles. In 2021, the company created its first original IP, 'Brightpaw', which Rogue Games published on PC, Nintendo Switch, Xbox One/Series S/X, Google, and iOS. The studio is currently working on the much-anticipated silly, physics-based, sandbox farming game, 'Southfield'.
Since its beginnings in 2017, the company has grown to over 60 incredibly talented, collaborative, and creative individuals. We are the sum of our skills, passion, and, most of all, our people. We firmly believe that treating individuals with genuine respect, understanding, and kindness creates a welcoming culture that allows creativity to thrive and for individuals to join together to create games they are genuinely proud of.
Your Mission
- Work closely with artists and engineers to design, research, schedule and implement rendering features
- Help optimise and polish existing graphics features
- Finding solutions to rendering problems and maintaining our current systems
- Work within on our graphics engine and tools
- 3+ years game industry programming experience
- Strong knowledge of C++, graphics engine & shader programming models & dedicated languages such as HLSL
- Familiarity with global lighting methods, dynamic lighting, shadow rendering and similar concepts
- 3D math skills
- Passion for graphics programming and staying on top of current techniques
- Ability to write clear, maintainable, portable code
- Must be a self-motivated team player with a strong work ethic and cooperative attitude
- Degree in Computer Science or equivalent work experience
- Knowledge of rendering APIs (D3D12, Vulkan)
- Experience with MMOs, as a player or developer
- Strong debugging skills
The role will initially be a 12 month contract with the potential to extend after this.
Interested in the job but don't feel you match the criteria? If you feel passionate about this role or joining the Radical Forge team we would still like to hear from you! We value our company culture, and we’re always looking for creative individuals from a variety of backgrounds to join our team!
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